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View Profile Climbnaked
Steve Coluccio @Climbnaked

28, Male

dirtbag hippie

WVU

Morgantown, WV

7/24/08

Level:
7
Exp Points:
485 / 550
Exp Rank:
97,365
Vote Power:
4.93 votes
Rank:
Town Watch
Global Rank:
67,932
Blams:
54
Saves:
47
Whistle:
Normal
Medals:
56

Latest News

More

FoL's Infinite Arena is released. I originally had this up on FGL in hopes of getting it sponsored but I got impatient/was expecting low bids anyway. At this point in time I'm just more concerned with building a portfolio of well programmed games so I can hop into some collaborations with artists or dev teams.

Overall I know FoL could have been better if I had really buckled down and searched for an artist, but for a portfolio piece, I was pretty indifferent. The game took me a month to program in AS3 and I am very happy with that since I coded it from scratch. As far as difficulty programming, the wrapping level was the only hard part. Its layout was was a 4x4 grid where each 'block' was about 850 pixels wide by 850 pixels long. This is the layout you run around in the game:

B1 - 2 - B4 - 6
1 - B3 - 5 - B7
B2 - 4 - B6 - 8
3 - B5 - 7 - B8

where the B stands for blank. It took me about 8000 lines of code but after creating it, I know that I could reduce that by a few thousand lines if I created more general superclasses. Oh well though, just improving my OOP skills as I go.

I was a little nervous about the music. Since I didn't want to pay for it, I downloaded a demo version of FL studio and played around with that for a bit to create the two tunes for [FIA] (intro song and main game song). It seems from reviewers that the music wasn't half bad but was repetitive due to the song only being a 45 sec loop. Next time there will be a mute button.

Check out FoL's Infinite Arena here:
http://www.newgrounds.com/portal/view/
571258

Also, not that I'm finished with this project I'm free to start a new one, so if any artists out there are interested in a brainstorming session and making a kick ass game, shoot me a PM.


Recent Game Medals

610 Points

Basement 10 Points

kill the first boss

Rookie 5 Points

Finish the first area

Long Haul 10 Points

Travel 1000m in a single flight.

High Flyer 5 Points

Reach an altitude of 15m.

Galaxy 25 Points

Collect 100 stars in a single flight.

Hourglass 5 Points

Be flying for 1 minute.

Bird Hunter 10 Points

Reach 5x Crane bonus.

Profit 10 Points

Collect $500 in a single flight.

Lift Off 5 Points

Travel 200m in a single flight.

20 Stars 5 Points

Collect 20 stars in a single flight.